I have been travelling and not had a chance to purchase the sim but in the alpha/beta there was no way to assign joystick settings profiles to aircraft. When you start a flight just remember to always select the proper profile for that plane. If you want the brakes to be on the same button for every plane then leave it in the default profile, if not remove it from the default profile and set it for every plane profile you create. Enjoy the control of an analog joystick on mouse that also delivers a 36,000 DPI sensor, ample connectivity options, and swappable switches. (do this for all devices except the only one I leave is the keyboard.) Once you know that no device has the Brakes assigned, then select the device you want to assign the brakes like the yoke and select brakes and select the button. let's say I want to assign Brakes, I goto the yoke search for brakes - clear, goto joystick search for brakes - clear. You do not want to have the function assigned to several buttons on different devices.įor ex. do a search on the flaps and clear any assignments, do the same for the button your assigning. To make your life easy, there are a cpl things you also need to keep in mind, 1) set up a profile for every plane, 2) when you assign a function like throttle or flaps for ex. Do I need to buy another HOTAS although owning a joystick and a throttle? I am really hoping that I am missing something, otherwise it feels really weird that this should not be possible. Yeah I know that, but what is the problem of using the throttle axis of that particular device instead of the T1600M? I want funktion B, I use another button on the T1600M.īut in the new flight sim, I need to choose my input device on the top, and then in the menu below where you map your controls, you seem only to be able to assign buttons from that specific device? If I choose the T1600M, go to throttle and want to assign the X-52 throttle axis, it tells me something like "You are trying to assign a button from a device that is not selected". I want funktion A I use this button on the X-52 throttle. In every other game so far (including FSX) that is no problem. I continue to use only the throttle, and pair it with a T1600M joystick. Click ' Next ' and follow on-screen instructions. Click ' View all ' and then click ' Hardware and Devices '. I once had an X-52 HOTAS, and the joystick broke. Press Windows + W keys, type troubleshooting in the search box and press Enter. Ideally, Asobo will eventually provide a true tiller axis linked to the nosewheel only.īTW, the real CRJ can be steered on the ground if the nose wheel steering fails, by using differential braking combined with differential engine thrust, but it would be considered a grounding item if it happens before takeoff.I just installed Flight Simulator, and I have a big problem: The nose wheel friction is modeled, and with the switch “on”, it is much easier to make a very sharp turn at slow taxi speeds, such as when making a 90 degree turn from a taxiway to line up on the runway. At the moment, the only way to steer any airplane in MSFS is with rudders, and in the CRJ, the rudder steering works whether the steering switch is “on” or “off” - but, if you go to an external view, you will note that if the steering switch is “off”, the nose wheel remains centered at all times, while with the switch “on”, the nose wheel moves left/right with the rudder pedal inputs. That said, the nose wheel steering switch is functional in the CRJ, and does make a difference in taxi behavior. One thing we wish could be added to the SDK would be the ability to disable controller inputs through programming, so that things like ailerons and elevators would not move in response to yoke inputs unless all hydraulic systems were properly configured, but at the moment that is not possible. The ground steering on the crj is really good, fwiw.
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