When applications that were 32bit DX9 update to 64bit and DX11+, I have seen my stuttering and screen tearing almost gone. If you can get past some of this OP's bias there is actually some good information in this NVIDIA thread. Last, I have seen that some 32 bit and/or DX9 based applications seem to have stutter and even tearing. Turn your consumer display devices to Game Mode and/or bypass all display image processing at the display device. I thought this was dumb, but it really does have a small effect.Ĥ. Set your default sound card sample rate to 24bit and 48khz. Whatever sound cards you do still have enabled (even if no sound is sent) Disable Audio Enhancements under the sound card's properties.ģ. My TV/projector show up as a sound card on Windows control panel. By no means am I using SDI connections or most of the pro gear you guys seem to have access too but here are somethings that might help.ġ. It is appreciated from this end.īeing in the DJ side of visual entertainment, I have seen some windows tweaks that can help. Didnt't know so much crazy magic was happening in there.Īnd for sure, definitely have to give the team mad crazy props for all the improvements & advancements, while keeping costs down. There are ways to look at it and of course, I thank you for explaining how the engine works with the predictive look-ahead algorithm, in its playback state. So case in point, we make the option of smooth playback, the UI "hides" all volume settings from the user, because this now is handled by the system, as would be like any other server the audio engineer is responsible for that volume control, because the content would have been normalized and made palatable to the ears of the audience. This means that by changing a clip to this playback mode, all of a sudden your audio will be routed to the system default and completely ignore the volume and master faders in Resolume. For instance, audio playback will use the system settings, rather than Resolume's settings. Unfortunately this gives all sorts of unexpected behaviour, since it involves handing complete control to the playback engine, and thereby we're forced to bypass other steps in the pipeline.
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